Beatrice (and so on) (
boxupallthebutterflies) wrote2012-08-10 07:19 pm
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[Sea Witch / Hook Game]
[so we're both aware of the rules:
⎈ This is a game run by the Sea Witch and Captain Hook.
⎈ Pairs must decide on one person to live and one to die out of the two of them. This must be a joint decision. They may make an offer of something else in an attempt to save themselves, but must still decide who will die. Refusing to make a choice means that BOTH will die, if their offer is not accepted. Offers may be made individually or as a pair, but will be judged as a pair.
⎈ At the end of the game, your offer will be judged. The top 50% of offers will be accepted and those people will be spared.
⎈ The partner who is slated to die will have the opportunity to decide how to kill themselves. Methods generally are killing yourself, having your partner kill you, or allowing Hook/Sea Witch to do it. Generally, you should wait until part two for any killing.]
⎈ This is a game run by the Sea Witch and Captain Hook.
⎈ Pairs must decide on one person to live and one to die out of the two of them. This must be a joint decision. They may make an offer of something else in an attempt to save themselves, but must still decide who will die. Refusing to make a choice means that BOTH will die, if their offer is not accepted. Offers may be made individually or as a pair, but will be judged as a pair.
⎈ At the end of the game, your offer will be judged. The top 50% of offers will be accepted and those people will be spared.
⎈ The partner who is slated to die will have the opportunity to decide how to kill themselves. Methods generally are killing yourself, having your partner kill you, or allowing Hook/Sea Witch to do it. Generally, you should wait until part two for any killing.]
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[just... this face for a while]
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I don't have an interest in bartering for my life.
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Well, what do you suggest?
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I'm not letting you die. So, I'll be the one. Then... we just have to figure out an offer...
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...Surely there is an option that does not compromise our pride.
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DECISIONS
"If you should like to invite us to teatime, we shall gladly offer our company."
OOC Difficulty: 1 on both counts.
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[and then water begins to flow into the cell, seeping between cracks in the walls and floor and rising quickly (there seems to be an invisible barrier stopping it from flowing out between the bars). If you've made a decision about who will die, then the surviving person will instinctively know that they can breathe the water just fine. Either way, you have about sixty seconds to put any plans for dying into action before the water reaches the top of the cell. Once the person who was meant to die has died, their body will disappear, the water will recede and the door will swing open. Stepping through it will cause the survivor to find himself or herself in the Ring.]
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--Die, King. If you succeed you ought to be able to breathe.
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...King is dead. I took him out myself. I'm Raven.
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And so?
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...I don't think that worked...
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[picking up the knife]
Sorry, I don't have the skills to make this painless.
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Makes a bloody choked noise, before collapsing slowly into the water and eventually disappearing]
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